为了满足我的爱好,有趣又好玩,而且还要应夫人要求不花钱,所以我打算给夫人赠送一朵赛博玫瑰!
编写代码
首先要有一朵花,同时加一些文字效果。
代码如下:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>300天纪念日</title>
<meta name="language" content="zh-CN">
<meta name="title" content="300天纪念日">
<link rel="icon" type="image/x-icon" href="heart.png">
<style>
.container {
background: rgb(255, 192, 203);
color: white;
text-align: center;
width: 100%;
height: 100vh;
position: relative;
overflow: hidden;
}
.canvas-container {
position: absolute;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
width: 45vmin;
height: 45vmin;
animation: slideIn 2s ease-out forwards;
}
@keyframes slideIn {
from {
left: 150%;
transform: translate(-50%, -50%);
}
to {
left: 50%;
transform: translate(-50%, -50%);
}
}
.word {
position: absolute;
left: 50%;
top: 20%;
transform: translateX(-50%);
font-family: 楷体;
font-size: 5vmin;
color: #c70012;
opacity: 0;
animation: fadeIn 3s ease-in forwards;
animation-delay: 2s;
white-space: nowrap; /* Prevent line breaks */
}
.poem {
position: absolute;
left: -50%;
top: 40%;
transform: translateY(-50%);
font-family: 楷体;
font-size: 5vmin;
color: #c70012;
animation: slideInPoem 2s ease-out forwards;
animation-delay: 2s;
}
@keyframes slideInPoem {
from { left: -50%; }
to { left: 10%; }
}
.poem span {
display: block;
opacity: 0;
margin: 2vh 0;
}
.poem span:nth-child(1) {
animation: fadeInPoem 2s ease-in forwards;
animation-delay: 2.5s;
}
.poem span:nth-child(2) {
animation: fadeInPoem 2s ease-in forwards;
animation-delay: 3.5s;
}
@keyframes fadeIn {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes fadeInPoem {
from {
opacity: 0;
transform: translateX(-2vw);
}
to {
opacity: 1;
transform: translateX(0);
}
}
canvas {
width: 100%;
height: 100%;
opacity: 0;
animation: bloomIn 4s ease-in forwards;
}
@keyframes bloomIn {
0% {
opacity: 0;
transform: scale(0.3);
}
100% {
opacity: 1;
transform: scale(1);
}
}
.date-clock {
position: absolute;
left: 50%;
top: 80%;
transform: translateX(-50%);
font-family: 楷体;
font-size: 4vmin;
color: #c70012;
opacity: 0;
animation: slideInClock 2s ease-out forwards,
fadeIn 2s ease-in forwards;
animation-delay: 2.5s;
white-space: nowrap; /* Prevent line breaks */
}
@keyframes slideInClock {
from {
left: -50%;
transform: translateX(-50%);
}
to {
left: 50%;
transform: translateX(-50%);
}
}
.heart {
position: fixed;
font-size: 2vmin;
color: rgba(199, 0, 18, 0.5);
animation: fall linear;
z-index: -1;
}
@keyframes fall {
0% {
transform: translateY(-100vh) translateX(0) rotate(0deg);
}
100% {
transform: translateY(100vh) translateX(20px) rotate(360deg);
}
}
.audio-control {
position: fixed;
bottom: 20px;
right: 20px;
z-index: 100;
background: rgba(255, 255, 255, 0.8);
border: none;
border-radius: 50%;
width: 40px;
height: 40px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
font-size: 20px;
opacity: 0;
animation: fadeIn 1s ease-in forwards;
animation-delay: 1s;
}
.audio-control:hover {
background: rgba(255, 255, 255, 1);
}
</style>
</head>
<body class="container">
<audio id="bgMusic" loop preload="auto">
<source src="fire.mp3" type="audio/mp3">
</audio>
<div class="date-clock"></div>
<div class="poem">
<span>人生路漫漫</span>
<span>有你真好</span>
</div>
<div class="word">浪漫至死不渝</div>
<div class="canvas-container">
<canvas id="c"></canvas>
</div>
<script>
var b = document.body;
var c = document.getElementsByTagName('canvas')[0];
var a = c.getContext('2d');
// Set canvas size based on its container
function resizeCanvas() {
var container = c.parentElement;
c.width = container.offsetWidth;
c.height = container.offsetHeight;
f = c.width; // Update f to match new canvas size
}
// Resize on load and window resize
resizeCanvas();
window.addEventListener('resize', resizeCanvas);
</script>
<script>
with (m = Math) {
C = cos;
S = sin;
P = pow;
R = random;
}
c.width = c.height = f = 600;
h = -250;
// Add rendering control variables
const TOTAL_TIME = 10000; // 20 seconds in milliseconds
const POINTS_PER_FRAME = 10000; // Points to draw per frame
let startTime = Date.now();
let progress = 0;
function p(a, b, c) {
if (c > 60) {
return [
S(a * 7) * (13 + 5 / (.2 + P(b * 4, 4))) - S(b) * 50,
b * f + 50,
625 + C(a * 7) * (13 + 5 / (.2 + P(b * 4, 4))) + b * 400,
a * 1 - b / 2,
a
];
}
A = a * 2 - 1;
B = b * 2 - 1;
if (A * A + B * B < 1) {
if (c > 37) {
n = (j = c & 1) ? 6 : 4;
o = .5 / (a + .01) + C(b * 125) * 3 - a * 300;
w = b * h;
return [
o * C(n) + w * S(n) + j * 610 - 390,
o * S(n) - w * C(n) + 550 - j * 350,
1180 + C(B + A) * 99 - j * 300,
.4 - a * .1 + P(1 - B * B, -h * 6) * .15 - a * b * .4 + C(a + b) / 5 + P(C((o * (a + 1) + (B > 0 ? w : -w)) / 25), 30) * .1 * (1 - B * B),
o / 1e3 + .7 - o * w * 3e-6
];
}
if (c > 32) {
c = c * 1.16 - .15;
o = a * 45 - 20;
w = b * b * h;
z = o * S(c) + w * C(c) + 620;
return [
o * C(c) - w * S(c),
28 + C(B * .5) * 99 - b * b * b * 60 - z / 2 - h,
z,
(b * b * .3 + P((1 - (A * A)), 7) * .15 + .3) * b,
b * .7
];
}
o = A * (2 - b) * (80 - c * 2);
w = 99 - C(A) * 120 - C(b) * (-h - c * 4.9) + C(P(1 - b, 7)) * 50 + c * 2;
z = o * S(c) + w * C(c) + 700;
return [
o * C(c) - w * S(c),
B * 99 - C(P(b, 7)) * 50 - c / 3 - z / 1.35 + 450,
z,
(1 - b / 1.2) * .9 + a * .1,
P((1 - b), 20) / 4 + .05
];
}
}
function draw() {
// Calculate progress (0 to 1)
progress = Math.min((Date.now() - startTime) / TOTAL_TIME, 1);
// Calculate how many points to draw in this frame
const maxPoints = Math.floor(10000 * progress); // Total points scaled by progress
// Draw points for this frame
for(i = 0; i <= Math.min(POINTS_PER_FRAME, maxPoints); i++) {
if(s = p(R(), R(), i % 46 / .74)) {
z = s[2];
x = ~~(s[0] * f / z - h);
y = ~~(s[1] * f / z - h);
if(!m[q = y * f + x] || m[q] > z) {
m[q] = z;
a.fillStyle = "rgb(" +
~(s[3] * h) + "," +
~(s[4] * h) + "," +
~(s[3] * s[3] * -80) +
")";
a.fillRect(x, y, 1, 1);
}
}
}
// Continue animation if not complete
if (progress < 1) {
requestAnimationFrame(draw);
}
}
// Start the drawing animation
requestAnimationFrame(draw);
</script>
<script>
// Add date clock update function
function updateClock() {
const startDate = new Date('2024-03-12T07:39:00');
const now = new Date();
const diff = now - startDate;
// Calculate days, hours
const days = Math.floor(diff / (1000 * 60 * 60 * 24));
const hours = Math.floor((diff % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
const minutes = Math.floor((diff % (1000 * 60 * 60)) / (1000 * 60));
const seconds = Math.floor((diff % (1000 * 60)) / 1000);
// Update clock text
const clockElement = document.querySelector('.date-clock');
clockElement.textContent = `和你在一起的第${days}天${hours}小时${minutes}分钟${seconds}秒`;
}
// Update clock immediately and every second
updateClock();
setInterval(updateClock, 1000);
</script>
<script>
// Heart rain animation
function createHeart() {
const heart = document.createElement('div');
heart.className = 'heart';
heart.innerHTML = '❤';
// Random starting position
heart.style.left = Math.random() * 100 + 'vw';
// Random animation duration (3-8 seconds)
const duration = 3 + Math.random() * 5;
heart.style.animationDuration = duration + 's';
// Add to container
document.querySelector('.container').appendChild(heart);
// Remove after animation
setTimeout(() => {
heart.remove();
}, duration * 1000);
}
// Create hearts periodically
function startHeartRain() {
// Create initial hearts
for(let i = 0; i < 10; i++) {
setTimeout(createHeart, i * 300);
}
// Continue creating hearts
setInterval(() => {
if(document.querySelectorAll('.heart').length < 30) { // Limit max hearts
createHeart();
}
}, 300);
}
// Start heart rain after a delay
setTimeout(startHeartRain, 2000);
</script>
<script>
// Audio control
const bgMusic = document.getElementById('bgMusic');
let hasInteracted = false;
bgMusic.play();
// Function to play audio
function playAudio() {
if (!hasInteracted) {
bgMusic.play()
.then(() => {
hasInteracted = true;
})
.catch(e => console.log('Play failed:', e));
}
}
// Play on any user interaction
['click', 'touchstart', 'keydown', 'scroll'].forEach(event => {
document.addEventListener(event, playAudio, { once: true });
});
// Create a play button
const playButton = document.createElement('button');
playButton.innerHTML = '▶️ 播放音乐';
playButton.style.cssText = `
position: fixed;
bottom: 20px;
right: 20px;
padding: 10px 20px;
background: rgba(255, 255, 255, 0.8);
border: none;
border-radius: 20px;
cursor: pointer;
font-size: 16px;
z-index: 100;
transition: all 0.3s ease;
`;
playButton.addEventListener('mouseover', () => {
playButton.style.background = 'rgba(255, 255, 255, 1)';
});
playButton.addEventListener('mouseout', () => {
playButton.style.background = 'rgba(255, 255, 255, 0.8)';
});
playButton.addEventListener('click', () => {
playAudio();
playButton.style.display = 'none';
});
document.body.appendChild(playButton);
// Hide button if audio starts playing
bgMusic.addEventListener('play', () => {
playButton.style.display = 'none';
});
</script>
</body>
</html>
参考:小孙同学
部署
在NAS上部署docker:
version: '3.8'
services:
python-linux:
image: python:3.9-slim # 使用官方 Python 镜像
container_name: flower300day
restart: unless-stopped
volumes:
- ./app-python39:/app # 挂载本地目录到容器
working_dir: /app # 设置工作目录
ports:
- "8001:8000" # 如果需要暴露端口
environment:
- PYTHONUNBUFFERED=1 # 禁用 Python 输出缓冲
tty: true # 保持容器运行
stdin_open: true # 允许交互式输入
command: python3 -m http.server
用的和贪吃蛇同一个方式,只不过命令不同。
效果
访问网页,成功!一朵玫瑰缓缓渲染出来。